BazEkon - Biblioteka Główna Uniwersytetu Ekonomicznego w Krakowie

BazEkon home page

Meny główne

Autor
Wankel Charles (St. John's University, New York, USA)
Tytuł
Using a Virtual World Interface in Business Education
Wykorzystanie świata wirtualnego w edukacji biznesowej
Źródło
Organizacja i Zarządzanie : kwartalnik naukowy, 2009, nr 3 (7), s. 139-151, bibliogr. 25 poz.
Słowa kluczowe
Edukacja biznesowa, Media społecznościowe, Rzeczywistość wirtualna
Business education, Social media, Virtual reality
Uwagi
streszcz., summ.
Abstrakt
Współcześni studenci biznesu są mistrzami w świecie mediów cyfrowych i społecznych technologiach sieciowych. Są oni "cyfrowymi tubylcami", którzy będą w niedalekiej przyszłości prowadzić interesy przez nowe media współpracy. Niniejszy artykuł omawia kilka podejść i kwestii, związanych z wykorzystaniem interfejsu świata wirtualnego w edukacji biznesowej. (abstrakt oryginalny)

Contemporary business students are adept in digital media and social networking technologies. Indeed, they are digital natives who will be doing business through new collaborative media in the near future. This article discusses some of the approaches and issues associated with using virtual world interfaces in business education. (original abstract)
Dostępne w
Biblioteka Szkoły Głównej Handlowej
Biblioteka Główna Uniwersytetu Ekonomicznego w Poznaniu
Pełny tekst
Pokaż
Bibliografia
Pokaż
  1. Berger M.W.: Manon of Second Life: Teaching in the virtual world. Technology and Culture 2008, no 49(2).
  2. Alexander B.: Apprehending the Future: Emerging Technologies, from Science Fiction to Campus Reality. EDUCAUSE Review 2009, no 44(3).
  3. Frauenheim E.: IBM Learning Programs Get A "Second Life". Workforce Management 2006, no 85(23).
  4. Haines I.: Second Life is powerful teaching tool. News Record, University of Cincinnati, 2007 October 31, Accessed October 8, 2009 from www.newsrecord.org/2.7230/second-life-is-powerful-teaching-tool-1.764307#4.
  5. Hansen M.: UNO students learn about communication by using "Second Life". World-Herald, Omaha, 2008 March 12, Accessed October 8, 2009 from www.acidcre.biz/bbs/bbs/board.php?bo_table=slnews&wr_id=100&sfl=&stx=&sst=wr_hit&sod=desc&sop=and&page=5.
  6. Haycock K., Kemp J.W.: Immersive learning environments in parallel universes: Learning through Second Life. School Libraries Worldwide 2008, no 14(2).
  7. Holzner S.: Facebook marketing: leverage social media to grow your business. Que, Indianapolis 2009.
  8. James E.H., Wooten L.P.: Leading Teams in Crisis Situations: From Chaos to Extraordinary Performance, special issue "Building High Performance Teams." Effective Executive Magazine, April 2009. Accessed October 25, 2009 from http://files.e2ma.net/1405/assets/docs/leading_teams_erika_hayes_james.pdf.
  9. Jarmon L., Traphagan T., Mayrath M., Trivedi A.: Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life. Computers & Education 2009, no 53(1).
  10. Jarmon L., Traphagan T., Mayrath M.: Understanding project-based learning in Second Life with a pedagogy, training, and assessment trio. Educational Media International 2008, no 45(3).
  11. MacLeod D.: Second Life lessons: For some, the virtual world's learning opportunities start with the basics. Guardian. 2008 November 11, Accessed October 8, 2009 from www.guardian.co.uk/education/2008/nov/11/highereducation-secondlife.
  12. O'Hara C.: Virtual learning gets second wind from Second Life: 3-D worlds and other tools provide new ways to accomplish old goals. Federal Computer Week 2009, no 26(5). Accessed on October 8, 2009 http://fcw.com/articles/2009/05/04/feature-virtual-learning.aspx.
  13. Ohler J.: The Semantic Web in Education. EDUCAUSE Quarterly 2008. no 31(4).
  14. Oishi L.: Surfing Second Life: What does Second Life have to do with real-life learning? Tech & Learning, 2007, no 27(11).
  15. Palfrey J.G., Gasser U.: Born digital: Understanding the first generation of digital natives. Basic Books, New York 2008.
  16. Sanchez J.: Pedagogical applications of Second Life. Library Technology Reports 2009, no 45(2).
  17. Sanchez J.: Barriers to student learning in Second Life. Library Technology Reports 2009, no 45(2).
  18. Second Life Educators: The SLED List. Accessed October 8, 2009. https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators.
  19. Semuels A.: Real Work Grows in Virtual World; Corporate America is learning to embrace Second Life. Seattle Times 2008, June 2, Accessed October 8, 2009 from http://seattletimes.nwsource.com/html/businesstechnology/2004451820_virtualbiz02.html.
  20. Seton Hall School of Law: Seton Hall School of Law on Second Life: Constitution Day Program on Interrogation and Intelligence Gathering to be Featured at Virtual Guantanamo Bay Detention Center. Press Release (Sept. 7, 2007), Accessed October 8, 2009. http://law.shu.edu/administration/public_relations/press_releases/2007/shl_second_life_constitution_day_sept7.htm.
  21. Tapscott D.: Grown up digital: How the net generation is changing your world. McGraw-Hill, New York 2009.
  22. Wagner M.: University Of Texas Moving Into Second Life. InformationWeek. Government Blogs, 2009 September 21. Accessed October 8, 2009 from www.informationweek.com/blog/main/archives/2009/09/university_of_t.html.
  23. Wankel C., and global team: Management through Collaboration: Teaming in a Networked World. Routledge, New York 2010.
  24. Warburton S.: Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching. British Journal of Educational Technology 2009, no 40(3).
  25. Western Daily Press: Students learn in Second Life. Western Daily Press 2008, September 22. Accessed October 8, 2009 from http://www.accessmylibrary.com/coms2/ summary_0286-35262828_ITM.
Cytowane przez
Pokaż
ISSN
1899-6116
Język
eng
Udostępnij na Facebooku Udostępnij na Twitterze Udostępnij na Google+ Udostępnij na Pinterest Udostępnij na LinkedIn Wyślij znajomemu